On top of that, the Company made a price hike ( ~ +19% on average) at the end of 2Q22 within its Unity Pro, Unity Enterprise, and Unity Industrial Collection offerings: A great model for investors since it represents a highly predictable and recurring revenue stream, but not that much for content creators that are looking to keep upfront costs relatively low. Unity (Create Solutions)- Subscription revenue model: Unity offers its tools for developing real-time 2D and 3D content based on a subscription revenue model. It is the business model that I believe may take the market share away from Unity to give it to Unreal Engine. But, for me, the answer doesn't lie within the technicalities but within the business model itself. To find the answer, one of the obvious things to do may be to check what kind of technology or additional feature Unreal may have over Unity. Yet, Unreal Engine seems to be the preferred engine, but why? However, doing some research, I found that Unity seems to have an edge for Mac users since Unreal's Nanite (is not supported), Lumen (it's buggy), and Quixel make the engine crash. In my most recent article on Unity Software ( NYSE: U), I stated that competition, especially from Unreal Engine (Epic Games), is one of the key investment risks investors should consider before investing even a dime into the company.īoth Unity and Unreal Engine have outstanding, and I would say comparable engines for content creation. Sundry Photography Competition and Recession
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